Canvas

Lab model

Info

This 3D model is an interactive spatial reference for the Spatial Computing Lab. It shows the three fixed projection walls, the floor projection, the mobile fourth wall, the ceiling grid, the sixteen loudspeakers, the Azure Kinect sensors and the reference listening point, all in the room coordinate frame used by every lab component. It is meant to answer where is what? before a visit: to plan where zones and virtual objects go relative to the walls and the entrance, to understand the speaker layout behind Max-MSP ambisonic renderer, and to compare positions in TouchDesigner with the physical room.

Contents and sources

ElementSourceStatus
Room volume 5 × 5 × 3.5 m, three fixed walls, floorlab documentationmeasured
Mobile fourth wall (south)lab documentationshown on demand; not installed by default
16 loudspeakersspeaker calibration (iteration 22)measured
Reference listening point (0, 1.5, 2.5)ambisonic rendererdefined
Ceiling grid (scaffold pipes below the concrete ceiling)photoschematic: height and spacing not measured
3 Azure Kinect sensors (position and tilt)sensor Transform CHOPs in TouchDesignercalibrated

Approximate elements are drawn faded and labelled approx. in the viewer. The subwoofer is not drawn: it radiates omnidirectionally and its position has no effect on decoding.

Coordinate frame

Metres. X = width (west −, east +), Y = height, Z = depth. The origin is on the floor at the middle of the north (centre) wall. Z increases towards the entrance (south). This is the same frame used by Azure Kinect sensors, Virtual objects and the sound system, so a position read in the viewer can be typed straight into a component.

Using the viewer

Technical notes

Viewer

The interactive viewer is next to this note on the map.

Relations