Canvas

Wall projection

wall_projection.tox

Layer: output (image)
In: 1–3 TOPs
Out: projection window + resolution CHOP (resX, resY)

This component is the output stage for the lab's wall projectors. It opens the projection window, sends the images to the wall surfaces, and tells the user the exact resolution the source images must have, both at home and in the lab. The resolution comes from the component as a CHOP that the user wires into their own source. This keeps content and output in sync by design, so there is no stretching, cropping or black bars.

Role in the setup

Together with Floor projection and Ambisonics sound control, this component forms the lab's output layer. Any image from a project, whether generated, filmed (Azure Kinect cameras) or controlled by interaction logic, reaches the walls through this component.

Technical specification

Parameters

ParameterFunction
Licenseoff = home resolution, on = full lab resolution
Panoramic projectionone wide image across the wall, uses input 1 only
Single projectionoutput to one projector only
(both off)three screens: left, centre, right
Fit Inputwhat happens to an image of the wrong size
Output Resolutionreadout of the current resolution
Configurerebuilds after a mode change
Open Window / Close Windowopens or closes the projection

Outputs

Limitations and expected behaviour

Relations

References