Canvas

Virtual object viewer

virtual_object_viewer.tox

Layer: spatial logic (verification)
In: positions (CHOP), shapes (POP)
Out: 3D preview

The viewer shows tracked points and virtual objects together in one 3D scene of the lab. Its only job is to check that everything is where you expect it to be. It does not change any data. The physical room is otherwise blind to what the system "thinks", and the viewer makes that state visible. Most spatial interaction design depends on this view for debugging and for explaining a setup.

Role in the setup

Interaction logic in the lab is invisible: virtual objects have no physical form, and tracking errors cannot be seen in the room. The viewer is where the sensor layer and the spatial-logic layer can be checked together before content is connected to the outputs.

Technical specification

Parameters

ParameterFunction
Viewportperspective (quick check) or top (floor plan)
Colorsoff = grey, on = one colour per object

Outputs

Limitations and expected behaviour

Relations

References